Contribution:
Level Design | Environment Design | 3D Modeling | 2D Design | Animation | Marketing | UI Design | Programming (debugging, bug testing)
Software:
Unity Engine | MapBox | Blender | 3Ds Max | Photoshop | SketchUp
Genre
AR | Virtual Fitness
Platform
iOS | Android
The KLOCKED app is an immersive live service experience that allows you to run in the real world and power your avatar across several virtual courses. Using real Geolocation Maps, augmented reality and GPS functionality users explore, train, compete, unbox, level up, and climb the leaderboards within the Klocked online community.​​​​​​​
Is a fully shipped 3D virtual fitness app with optimized 3D/Real world virtual environmental experiences. This project taught me a lot in terms of procedurally generated environmental design. Every level/map was created by manually input Geolocation data that procedurally renders custom designed 3D structures, materials and foliage.
- Designed high-quality 3D/2D assets, images, and animations, leading to a personal feature in IMPACT Magazine and increasing brand visibility.

  
  
- Iterated on gameplay mechanics and systems, collaborating with developers to refine race progression, user feedback loops, and player interaction.

- Improved UI for better accessibility and player flow, working closely with the UI team to implement a minimalist design that enhanced user experience.
- This showcase video gives examples of procedural courses with all assets, roads, paths, environment and structures rendered by GPX real world location.
- The running avatars shown are real players in-game. Some clips show a large number of runners for stress testing on mobile performance.
                                
Level/Environment Designs:
- Each course was procedurally generated by MapBox SDK using Geolocation map data and GPS functionality. Environments were uniquely designed to fit their specific location using custom created assets.  
- Created 20+ level environments (marathon courses) for both satellite and virtual view while also implementing real GPX and GeoLocation data for accurate procedural environments.
META VIEW
SATELLITE VIEW
- Created custom 3D/2D assets to enhance level aesthetics, improving visual consistency and brand recognition for event organizers and sponsors. (Howie Mandel, Edward Harber, Chris Clemence)
- Designed and implemented 50+ marathon course environments, integrating real-world GPX and GeoLocation data, increasing app engagement by 30% and attracting partnerships with 15+ race organizers. (Boston Marathon, Waterfront Marathon, NYC Marathon)
  
- Modeled countless 3D/2D high-quality assets (structures, awards, medals).
  
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