I am a dedicated designer and developer with a passion for crafting immersive environments, developing fun energetic experiences and creating levels that engage and captivate.
With a BA (Hons) degree in Visual Media awarded by the University of Dundee Scotland and a heavy background in design, I strive in bringing games and worlds to life. My expertise spans game design, environment/level art, level design, modeling, UI, and 2D art, driven to creating designs that transport players and enhance experiences. Drawing inspiration from diverse sources, I aim to build spaces that feel fun, visually striking and deeply immersive.
I've had the privilege of contributing to a range of dynamic projects, collaborating with talented teams pushing creative boundaries and developing memorable experiences. Alongside my work in the industry, I’m passionate about continuous learning and sharing knowledge, and I’m always eager to connect with other creatives to take on new challenges.
A little about myself:
From the US, my journey led me to Ireland in 2003 when I was just 10 years old. Currently residing in Toronto for over 5 years now, where I continue to pursue a career within the games industry. Focusing on Level /Environmental Design and overall Game Design.
I grew up as a gamer and have had a passion for games as long as I can recall. Titles such as Rollercoaster Tycoon, Age of Empires, Golden Eye, Halo, and The Sims. Understanding the intricacies of video game design, development, and delivery has always captivated my interest. The artistry involved in crafting each game, with its meticulous attention to detail is what I strive for and will always be passionate about.  Although I once aspired to be a nature photographer during my early years, it has now become a cherished hobby of mine.
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