Unreal Engine 5 | SketchUp | 3Ds Max
Prototyped, optimized and designed a fully playable level of a traditional Japanese village, with interior settings and exterior environments. References were taken from an older project of mine. Involved recreating and enhancing models and environment assets, while emphasizing on accuracy and detail of traditional Japanese atmosphere and ambience.
- Render examples
                                    
- Greyboxing level design, showing examples of before and after
                                
Level/Environment Designs:
    
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